Valuing Human Attention and Expectations

  • Participant as product and producer


    • Attention is not a commodity, and may be damaged by growth
    • Add value by delineating terms for using members' data
    • Add value by protecting members' privacy
    • Add value by affirming members' copyrights

  • Market processes driven by individual expectations


    • Networking, interaction and community
    • Knowlege and growth
    • Sensory experience
    • Interaction with management
    • Ubiquity
    • Opportunities for community service
    • Stability

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